THIS SITE IS
- UNDER CONSTRUCTION -

until it's done
which might be a while
poking around will almost definitely be a waste of your time

IFL Game Studio   VR :: PC :: Mobile

Tweets

IFL Game Studio @ifl Same scene with my mobile comic shader (2 drawcalls)... did some excellent work with these models. http://t.co/ov1bnbqOlW 5 years 2 months ago Reply Retweet Favorite
IFL Game Studio @ifl Testing some custom substances and post-processing effects... http://t.co/5pjMFQcEjk 5 years 2 months ago Reply Retweet Favorite
IFL Game Studio @ifl was used for the initial runtime shader. Preprocessing of mobile texture and PC normal map done via custom substances. 5 years 2 months ago Reply Retweet Favorite
IFL Game Studio @ifl I'll get back to you on use in a demo. 5 years 2 months ago Reply Retweet Favorite
IFL Game Studio @ifl "Mr. Duck on LinkedIn" sounds like a marketing pamphlet for children to teach them career networking. 5 years 2 months ago Reply Retweet Favorite
IFL Game Studio @ifl No, shader's not on UAS. Might release version, but it's not mobile friendly. Scene is from TAD by 5 years 2 months ago Reply Retweet Favorite
IFL Game Studio @ifl 70-80 FPS on mid-range PC with forward rendering. 47-52 on Galaxy Note 1. 5 years 2 months ago Reply Retweet Favorite
IFL Game Studio @ifl Refining new comic shader set. PC version: fully dynamic lights. Mobile version: single draw call. http://t.co/fTDXofIfr1 5 years 2 months ago Reply Retweet Favorite

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